Monday 9 May 2016

Evaluation for soundtrack and audio

Guardians of the Galaxy (Dance Off clip)

Within my first clip which was the final fighting scene where the guardians face off with Ronan within a dance off. The techniques I used within this specific clip were dubbing using lip syncing through using Garage band software which was a really effective way of recording the dialogue through lip syncing due to having the clip being shown whilst recording the dialogue whilst the clip was muted so that it make it easier to keep in time with the scene visually, I also used sourced sound effects by a sound effect website called freesound.org which give me as much variety of sound effects to apply a profession and clean audio input to the scene so the it doesn't sound out of place towards the audience to separate the scene to it's appropriate mood. However, within this area I would improve the slight change in volume within some sound effect within the clip to apply a hyper realistic feel towards the scenes relevant to make the audience feel more engaged with the movie and seem more impactful at the time. Another technique I used would also include the music and sound track I used through out the clip so that it would have the similar effect within the actual scene which was both sourced which applied tension and intensity to the scene which emphasised the mood of danger and motivation depending on the scene such as the first moment of the scene where Ronan is talking about the end and destruction of the planet I used sourced music from youtube and converted it into a mp3 file which applied tension and suspense toward the audience's heart to portray the end, this was then broken by one of the iconic sound rack of the movie which applies a symbolic effect of the character of Peter Quill out off no where singing and having a dance off to apply a comedic mood and atmosphere for the audience's view due to it being so out of place but also very good timing to fade the suspense that the characters and audience felt. Personally, i felt that this was quite successful due to it have a variety of chosen techniques to suit the clips emotion and impactful state. However, if I had more time to improve it I would focus more within the experimentation and manipulation of the volume to have more symbolic meaning and layer the importance of the music and sound effect to impact the audience more to suit the mood and atmosphere within it's relevant state.













Deadpool Clip

Within the second clip which was based on Deadpool and his X-men friends to face of with Francis to save his girl and take revenge for what happened to him to get his powers. In this clip I used the techniques which were based entirely of sound effects, this included foley sound effect which are basically home made sound effect which were clapping, punches and banging sound effect which felt mostly realistic however if I were to improve it I would use volume and layering other sound effects to make things which based within the explosions and combat to be effective and distinctive to apply the intensity and mood towards the audience. I also used some sourced sound effect from the freesound.org website similar to the first clip to make sure I had enough sound based techniques within my final production due to within the first clip I used I felt didn't use much sound effects within throughout the clip especially within the beginning of the scene. Personally, I overall felt that this was quite successful due to the sound effect were mostly clean and in sync to the clip which was also due the Garage band software which allowed me to easily cut and apply to material while watching the clip in detail to make sure it fluent with the clip.




Monday 11 April 2016

proposal

The two scenes I will be using will be based more within the marvel universe such as Deadpool  clip: 2 girls one punch which is 59 seconds long and consist of dialogue, non-diegetic music, sound effect such as punches, super hero landing, hitting metal, clapping and texting, burning noise, the clip was also based on a scene Directed by Tim Miller, Also the Guardians of the Galaxy dance off scene which is 3:37 second sequence where they base the scene with non- diegetic music material within the movies iconic soundtracks based, also through out they use . The sound effect which ill be focusing on within this clip would be low sound of walking on gravel, slow motion explosion crumbling, flying projecties,  locking in sound, screaming out in pain, whooshing sound(foley). The dialogue within the clips they use a small amount of synchronous techniques within the beginning where Ronan was about to destroy the Nova Core until Peter Quill started singing within the back of the camera to suggest his presence. There was also another scene when Ronan realises that it was just a distraction and the sound effect in the background the rockets moon destroyer charging up within the background which also linked up to the technique hyper real where they made it seem impactful towards the audience as if the sound effects actually happening behind them. The use of iconic sound track was using the technique of emotional realism where it symbolises his mother which was how the film beginning scene was set with the death of his mother. The director of the film was James Gunn.

The locations I'll be using for recording would be based within college grounds in room 209 due to having a calm silent room so that theres no background sound within the recordings or just not relevant material to corrupt the recording. The equipment I would be using are mainly based on software which ill be using a laptop for recording more better mic compared to the desktop to have clarity, within the software aspect I'm going to use garage band to record, apply sound effect and import the clip so that I could lipsink to the dialogue.

Spoken word information
(Deadpool)music

go get some

she gonna do  super hero landing, wait for it

woooo

superhero landing

ya know that really hard on your knees, 

totally impractical thats why they all do it

your a lovely lady but im saving myself for francis

thats why I brought him

handcuff sounds

i prefer not to hit a women
(gets punched)

i mean, that why I brought her...

oh no finish your tweet

that fine

there we go hash tag it

sound of phone dropping

go get her tiger

aww i so pity the dude who forces her into prom sex

script 2
(Gaurdians of the galaxy) the time has come

to rejoice and renounce your poultry gods

for salvation is at hand

eshalkahh yahh

owww child thing are gonna get easier

sing these words

oww child things will get easier

now bring it down hard

some day put it together

what are you doing

dance off bro

gamora

suttle take it back

WHAT ARE YOU DOING

im distracting yah you big turd blossom


NOOOOOOO

ahhhhAHHHHhhaahhhhh

peter take my hand

take my hand peter

take my hand

ahhhhhhhh

uhhhhhh

AHHHHHHHHH

UGHHHUGUHGGG

your mortal how

you said it yourself bitch were the gaurdians of the galaxy


uahhhhhhhh

exhaustion


Wednesday 23 March 2016

Daredevil Season 2 trailer 2

Within this workshop I experimented on ways to produce sound effect to contrast with the visual display through using my own sound effect instead of just using sourced content, Personally through using foley sound effects I felt that these were mostly to develop a more realistic and practical way of producing a sound which is right for the clip and scene you would wish to apply.

Wednesday 16 March 2016

Amazing spider man music input editing






Within this workshop I experimented with using sourced and made in garage band music soundtrack to produce a effect as a diegetic and non-diegetic techniques. Within my sourced sound track I used a source from youtube Cash Cash- Take me home so suggest a romantic scene within the amazing spider man 2 scene where Peter Parker is meeting up with Gwen Stacey after they broke up and there trying to just hang out as friends. I based most of the sound track within the beginning before the first section of dialogue starts to suggest the first time for awhile that they met up he just had a moment when he saw Gwen on the other side of the road, which was very effective as a experiment. This then developed into the made soundtrack where I used the electric piano to experiment with harmonising with the movement and actions of the two characters which was quite successful as a first attempt how I would like to experiment with more instruments and effects so that it could also suggest mood and movement together just through the music and the beat.

Wednesday 9 March 2016

Throughout the editing process I tried to keep the style of the scene to stay humorous but still have the situation to be seen as a key scene within the movie. How I adapted it was changing around the voices to emphasis to the comedic material and sustain the marvel style of production. Within the background I made sure that the sound was that high in volume compared to the dialogue so that they can both be distinctive sounds but still equally impactful towards the audience so that it it present a awkward but also use the synchronous technique where you can see that Gamora is the source of the sound effect while being strangled by Drax.

Wednesday 2 March 2016

voiceover script

ugh *choking

you dont care

*wheezing

well heres the point

she betrayed ronan

he's coming back for her

*wheezing in the background of..

and when he does

thats when you

Why would i put my finger on his throat

what?

this is a symbol, this is a symbol for you slicing his throat

i wouldnt slice his throat i would cut his head clean off

its a general expression for you killing somebody

youve heard of this youve seen this right, you know what that is

yah yah (cowardly)

everyone knows

no no

sound track through out is humming suggesting the vents.


Thursday 11 February 2016

Assignment

The god father
sound effect
emotional realism which is a technique which uses sound to build up the thought process so that the audience would be able to understand what the character is thinking without the use of functional dialogue. An example of this begins within 3:38 where the sound effect of a train which symbolises him getting himself ready to kill the two people he's with to carry out his families decisions, the effect then gradually build up in volume until it surrounds the scene till it becomes a main priority of the technique within the audience's perspective. Which then link to Hyper-real which is using sound which exaggerates and provide a huge impact into the scene to make it seem realistic. A example within the related clip of 'The Godfather' would be within 4:27 second in the video clip which suggest that the scene would use hyper real sound effects such as the train effect increasing in volume within the background to represent how the character within the toilet scene is readying himself to kill the two men within the other room which help develop the tension and support the audience to know what happening and sympathise with the character and his future action which would link towards emotional realism techniques through telling the audience the build up of the next future scene without using dialogue and prop within the scene.

This would also link to the beach scene within the film 'Saving Private Ryan' where they consistently use is same music within the sound bed which blends in within multiple scenes throughout the scenario, which suggest the use of a sound bridge which is using music or sound effects to link scenes and clips together. This links in with 'The GodFather' by using sound to have a huge impact within the scene through using the music to represent the soldiers feelings and symbolising their lives flashing before eyes to present the scenario and the atmosphere of the battlefield. This is suggested throughout the clips where it uses impactful music to suggest both despair on the battlefield and show that the solider are loosing hope by the slow and tense music to support the audience to lead up to that idea.



Shawshank Redemption
The music which is suggested to contribute to a score which is a term to describe a films soundtrack which is composed by one person who's name for this particular score would be Thomas Newman. The use of music present on it's own a warm and influential mood and tone towards the related clip within the movie 'Shaw shank Redemption', through it's use of non-diegetic and establishing sound factor which is basically a use of sound which is edited in after to apply effects which the characters within the movie can't hear due to being only used for the purpose of supporting the audience to keep up-to-date with the situation within the scene without ruining the moment through using either hyper realistic. functional dialogue or synchronous techniques which is basically use of sound which can be seen produced by a object or character within the scene. Which then links to non-synchronous which is sound that is produced outside the clip to get a feel to the surrounding and allow the audience to predict the scene within the next clip of the film. A example of using established sound would be within 3:30 seconds in where the two main characters finding each other again after they both got out of prison and reaching the point of the scene where they meet within a beach and from a mid shot gradually becomes a establishing shot with the help of using the establishing sound which gradually uses a fading effect within the sound where it reduces the volume which harmonises with the use of zooming out of the scene, this would suggest to the audience relief that the two character finally found each other outside of the prison walls.



Guardians of the Galaxy uses non-diegectic and emotional realism wit their use of music so that it portrays the character of Peter Quill's mum from the beginning scene's which showed how she was very important to him and the key aspect of their relationship was through listening to her favourite music but then died but gave him a present, this suggest towards the audience that every time we hear the music within both diegetic from when in his ship show the music being played from his stereo. But mostly non- diegetic techniques which is more edited into the specified clips to make a effect within the atmosphere and present the emotion within the scene to amplify what the characters thinking which then links to the technique emotional realism. This is suggested the clip when Peter Quill and Gamora are alone within 1:49 to 2:26 where they use diegetic technique to create the mood to the scene to support the audience to know whats happening within the scene. The music symbolises how important his mother was to him but also the time when he was taken into the outside of earths atmosphere and then link the music throughout the film to suggest how they use the music. This links to Shawshank Redemption by how they used sound within the background of the scene however using non- diegetic sound to support the audience to know the film has a positive outcome to the two prison friends meet together on a beach to start a new life which link also to emotional realism.

Monday 8 February 2016

Glossary

Emotional Realism- music which buildup the scene in the characters thoughts and mind process.

synchronous- sound effects which could be seen produced in the scene
non-synchronous- sound which is produced outside and can't be seen within the clip

hyper real- sound which exaggerate and provides a impact to the audience to make it seem realistic

foley- sound which has been produced hand made sound effect

sound bridge- sound that connects two scene's together

anti-naturalistic

naturalistic

funtional dialogue- spoken sound which describe whats happening in the scene by the characters communicating with each other

diegetic- music which is produced by a object within the scene.

non-digetic- music within the editing soundtrack

score- a composer who has produced all the soundtracks in the film

establishing sound- sound that describes the setting of the scene

Monday 25 January 2016

Evaluation

Within the production the individual roles everyone had to take to participate in the process of producing the short film which mainly were Chris Backway as the director due to having his short film being chosen between the various synopsis's and planning, Tom Clarke as prop and location manager who allocated and got approval for any land that we scheduled to shot the clips. Daisy DaSilva who was one of the co-prop manager and extra which helped out with props with tom but also make sure have either another actor or background characters within specific scenes and finally my role was the camera man plus camera schedule such as storyboards and decide what camera angles. The production stages of the short film were structured as pre-production using treatments, draft storyboards, proposing to the producer the film idea and location and risk assessment. The shooting period where we had production schedule and production diary throughout my shooting production. Finally, after collecting all the clips which we shot I converted towards the editing phase of the production where I did various editing techniques which were mainly influence by Edgar Wright. Some of my creative decisions were inspired by scenes such as Harry Potter and the Deathly Hallows Part 1 and The amazing spider man 2 graveyard scenes where the shot revolve around the actors to show sympathy towards the characters from the audiences view. However, it was mostly Edgar Wright who influenced most of the fast pans and clips which present either a long journey or long scene to keep the audiences thought on the movie with the storyline. An example of this would be 1:44 to 2:03 where main character is searching for information and location of his brother, which suggest a long journey with various camera shots such as mid, long and close up shots to present different surroundings, but also the use of short clips to shorten the clips and view the audience would need to see for the journey to keep relevant to the time and overall story line and keep the audience still interested.

The genre convention is a mixture of drama which is presented in the film through a family based storyline which natural present a dramatic background to the film, with mystery which is presented through the use of sound journey the character went through in the film. This aspect was inspired by the movie 'the usual suspects' due to the complex thinking through who is the person the main character in our short film is trying to find and what happened to him in the end. 

The narrative structures of the film is that it's a single strand due to only having one main story so that the audience don't get confused on where their focus should be due to this film is based as a fast pace and strong imagery so they don't miss out on any crucial information.  

Within the technical methods I was trying to recreate Edgar Wright's techniques of using small camera clips within journey's to suggest the length however only reveal to the audience the most relevant aspect of the scene to still keep them interest. A example of this would be 1:40 to 2:06 where he's running around the area to find and discover where his brother has been and where he can find him which then gradually leave him to where he start at the very beginning. The camera angles I used to portray different scenes and aspect of the storyline were long and established shots on where the Sanderstead church is first shown so the audience isn;t just placed in some random location, I wanted them to start naturally by presenting the area before we get into the meeting the main character and his objective. I also used mid shots as my main use of presenting the story so that it keep the focus less on the scenery and a object but more on the journey such as the scene where he sit down in his house and finds the crease on the photo which then present another character in the movie who become the characters objective, this allowed the audience to focus and try to figure out what he has discovered which is so important to him which allows them to embrace the mysterious factor of the stories genre. This then allows me to link to the use of close ups and extreme close up's on key object of the story such as the group of clip which show the process of the main character trying to discover who the person in the photo of him and his mum could be which through the use of mis-en-scene of him writing suggestion of who it could be on the paper to suggestion what is happening in his mind and presenting the information to the audience in written form. The variety of movement I presented within the stories running and searching clips were the use of panning and tracking shots, this is clearly present when the main character is searching the area for any information on the figure in the photo which was revealed to be the brother, the tracker shots were a mixture of individual tracking shots edited into one scenario to suggest different environments to present a longer journey. The use of lighting was suppose to be grey and gloomy which would suggest mystery and present a sympathetic atmosphere from the audience's point of view. The use of sound was the main feature and impact of the movie which gave it the name 'The Way' which was produced by Mark Hemsey, I used the music to suggest both some cuts to the beat so that both imagery and use of sound would harmonise with each other. A example of cut to the beat would be 7-9 seconds in the beginning of the film from switching between a acknowledging the location of the scene and starting scenario to identifying who the main character is for the audience but also who the main focus the audience will have to familiarise themselves with. The use of mis-en scene within the film are mainly based on the scenes where he's researching and discovering things about his suppose to be brother. A example of this would be 1:24 to 1:42 within the thinking out loud scene where he rights whatever he's thinking to provide information to the audience to keep them up to date on what going on without the use of dialogue, there also some scene which use mis-en-scene to present who gravestone they represent within the start and the end through flashing a image of a photo of the person.